This report, Leisure – An anchor when it storms, explores the role of organised and semi-organised leisure activities as a crucial resilience builder for young people during a crisis. The relationship between leisure, well-being, and resilience is examined with the COVID-19 pandemic as a case. Through an analysis of the impact of various policies and restrictions, as well as the response and adaptations in the leisure sector, the report investigates the effect of the crisis on the well-being and resilience of young people.
Key findings
The disproportionate impact of the pandemic on young people
The COVID-19 pandemic and the subsequent restrictions had a significant negative impact on the well-being of young people in the Nordic region. The report identifies four key dimensions of well-being that were most affected by a decrease in access to leisure activities:
Mental well-being: Isolation, loneliness, and anxiety increased, with many young people losing access to the social spaces and informal support networks that leisure activities provide. (See, for instance: Klette-Bøhler, Bossy & Hervie, 2023)
Social well-being: Restrictions on gatherings and activities disrupted social relationships and reduced opportunities for peer interaction, which are vital for social and emotional development. (See for instance: Gotfredsen & Strömbäck, 2023; Bakken, Abildsnes & Aaboen- Sletten, 2024; Juuso, Lehtola & Leskinen, 2022).
Civic well-being: The cancellation of leisure activities, especially those involving youth participation and volunteering, led to a decline in civic engagement and a sense of alienation from society. (See, for instance: Norwegian Social Research, Youth Research Group NOVA, 2021)
Physical well-being: Young people experienced a decline in physical activity levels and an increase in sedentary behaviour, leading to a rise in lifestyle-related health problems. (See for instance: Olofsson & Kvist, 2022.) Screen time surged during the pandemic and has remained high ever since. (See, for instance: Chen et al., 2024; Trott et al., 2022).
The report highlights that the impact was not uniform. The most vulnerable young people, including those from low-income families, with disabilities, or pre-existing mental health issues, were disproportionately affected due to their limited access to alternative digital or paid leisure opportunities, and their greater need for inclusion and participation.
Crisis response in the leisure sector
Despite the challenges faced, the leisure sector demonstrated considerable adaptability and a willingness to provide young people with leisure opportunities. The report outlines several key crisis responses.
Digitalisation: Many organisations rapidly transitioned to offering digital services and activities to maintain contact with young people and sustain a sense of community. While this shift helped maintain contact and community, it also exposed a ‘digital divide’, as not all young people or youth workers had the necessary access to the necessary devices, internet connectivity, or digital skills to participate fully.
Relocation and adaptation: To comply with social distancing requirements, many activities were moved outdoors or relocated to larger venues. While this creative approach allowed some activities to continue, it was not a viable solution for all types of leisure. The lack of available large venues and outdoor leisure spaces also limited these adaptations.
Role adaptation: During the pandemic, youth workers and youth and leisure organisations assumed new and expanded responsibilities, becoming key actors in a broader public health response. They played a crucial role in supporting young people with reliable information, emotional support, and a sense of continuity and normality amid uncertainty. Umbrella organisations also stepped in to offer vital assistance, coordination, and capacity-building support to their member organisations, helping the sector navigate rapidly changing conditions.